34:01
2024-11-23 09:07:59
Visit the AutoCAD Plant 3D Bespoke course recordings page
United Arab Emirates - AutoCAD Plant 3D
WEBVTT--> Yes guys so check your email the sheet is there and start working on it. --> Christopher are you able to access now? Christopher, Arduino and I guess Karen was also having the issue in accessing the system. --> This is lesson number five. You can see that? --> Yeah, you have not received it yet. Lesson five. --> There you can download that or you can open directly. So you will open the five number okay as of now. --> Yeah, you can check the same thread Christopher. She has shared on the joining instructions I guess. --> Correct Christopher? Okay, alright. --> No problem, no problem Jaws. --> You can share your screen. Okay no worries. --> So anyways everybody will get benefited. They can also see. You can share your screen that would be better actually. --> Yeah, you will just. Which one is this? This is G17. This is your project right? The new one you created or the existing one. --> Yeah, this is the existing one. Okay, make a new project actually because we need to have the settings otherwise we will not be able to make it properly. --> Or you can use any of the project which you created last time. Default G1, G2. No, this project maybe. Project Jaws 001. That is your project. --> Yes, now expand it. You have just created it. Alright, that's fine. Yes. --> Yes, you have been ID. --> But did you placed anything? Nothing. That's okay. --> Yes, let's go for the drawing. Close that file first. Close that one that the PN ID first. --> In your file tab above your project manager. --> Down, down. --> You can see us. There you go. Yes. Now right click. --> Right click then. Yes, new drawing. Give name. Let's say structure. --> Yes. --> Okay, okay. Yes. So first of all you will go for the layers. Okay, let's start with the layers. --> LA for layers. Everybody else you can also follow the same. --> If you are following. Then create new layer. New layer. Then give it name as grid. --> And define any color of your choice. Okay. --> And make one more for footing. Yes, footing. And then give name. --> Sorry, color. --> Yeah, your choice. --> Okay, nice. --> One more. Yeah. --> Make for plate. Yes. Then define different color. Even I am not. Okay. --> I am not telling you according to those instructions. --> Because I just. --> You can follow those. That is fine. But yeah. --> Otherwise I also have to read. --> If we need to follow the instructions. Let me see on your activity. What is there. --> So you will do this. Okay, now let's go for the settings. Close it. --> Because we can make it later if required. --> Close it and activate the grid layer. --> Click on grids. Piping. Yes, you should be in 3D piping. --> Whenever working in plan 3D. We generally work in two environments. PID and plan 3D. --> The drafting annotation is for normal AutoCAD only. --> Then activate the layer. Grid layer first of all. --> Layers you can see. --> You can find the last panel is layers panel. --> In your ribbon. --> The very last. Yeah. And you can see zero. Yeah, click on the drop down and choose grid. --> Yes. Now switch to the structure tab. You are in home tab as of now. --> Structure. Third number. Yes. And then go to the settings first of all. --> Let us define the setting to your member. Yes. --> Then member settings. --> Then choose the settings you want. --> AISC, CISC whichever you want. --> At the top you have the shape standard first of all. You can choose the standard at the top. Top. Top. --> Shape standard. Yes. --> AISC and then choose. --> Yes. Choose the shape you want. --> Yes. Yes. Then you will press OK. --> And then. --> No. That is for like our member setting. Now we will make the grids. --> Yes. Now go for the grid. --> Yes. And then type the values as zero comma for axis values. --> Zero comma four thousand comma eight thousand axis. Yes. --> Like you have two values. One in X side and one in Y side. So this is about X. --> Yeah. Zero four thousand eight thousand and then row value. --> That is. Yeah. --> Yeah. That is zero and four thousand only. --> Okay. Yes. Yeah. And then the last one is your platform values. --> That is your height actually. Correct. --> So this one will again be zero comma four thousand. --> And then click on those arrow heads in front of it. --> It's already fine. This is also fine. The third last. Yeah. --> There you go. Yes. --> Then you can OK. Create. Yes. Just click on create. --> Yes. User coordinate system is fine. --> Because our UCS is also placed at the WCSA as of now. --> It's not changed. --> Yeah. You can name it. Obviously. Maybe guide grids or something like that. --> Okay. Okay. That's fine. --> Create. See it is there. Yeah. --> UCS. Zero one. Yes. --> And now once you are done with this then we will go ahead with the member. --> So we'll start placing the members. Yes. Yes. --> So now I guess okay you can click on the settings again. --> We will change the settings now. --> See within the command you can do see at the command line window while your command is active. --> You have two options line or settings. So these members setting can be changed anytime. --> Just click on the settings now within the command. --> Not there. Not there. Down in the command line window settings. --> Yes. Now choose this W. You have already selected W right. --> And choose W 12 by 210. --> 12 by 210. --> Standard. Standard is your --> ASTM shape standard. --> ASTM. Okay. Click on the list with all options you have. --> Yes. And then material code. --> Material code A242. Yeah. That's already correct. --> Then --> Okay. Then hit okay. --> Yeah. Then we'll start working on it. --> Now specify the start point. Yeah. --> Specify 0, 0 at your first corner. Yeah. --> Here as well. Anyways we have to create for all the corners. --> So start from there. Go up. Yes. --> In the line mode. Yeah. Just stay line model. --> Later on we will check it. So now make all of them like six columns. --> You need to. You just need to activate the command first because you are out of the command. --> Once you hit escape key. Yeah. Once we hit escape key. --> Like we exit the environment. Yes. Yes. --> Shamin you want to say something. Yeah. --> Christopher can you try like both of you. Yes. --> Hopefully it should work properly now. --> Lynette and --> Michelson. Just check all of you. --> Yes. --> Yes. I'm just checking with them. --> Whether they got it or not. --> Just a moment. --> Did you try to exit and connect again. --> OK. Can you share your screen for a while. --> You can share actually. --> Yes. OK. I can see. --> I can see Lynette screen now. --> Now what you need to do. --> Service template is not available. --> Can you click on these three dots. --> The Eclipses button. Yeah. Click on it again. --> Then you will connect to I guess. --> Shamin with Z H 7 0. --> Yes. Click on connect. --> OK. Click on this stop button in front of it for a while. --> Stop and then start again. You can see the stop button. --> Stop. Lynette. Yeah. Stop. Yes. Loading I guess. --> Let it connect. --> Yes. --> Now it's working fine. --> Connect. What about the as we know. --> Is it working fine for you now. --> Christopher. --> Lynette try to close it again. --> Yeah. The window. Yeah. --> Close the window and this one click on stop again. --> And start again. OK. --> Now connect again. --> Connect again. --> Yes. --> Now I guess it's responding on time. --> Yes. Allow. --> And then open the software. --> All right Lynette. It's working fine now. --> Christopher can you check now. --> All do we know. Yes. --> Christopher you want to share your screen. --> Great. Great Christopher. --> So you can start with the activity. --> Yeah. All do we know. --> Yeah. You can share your screen now. --> Anybody else like if you want to share the screen. --> Yes. Who want to share the screen. --> Josh. --> OK. No problem. You can share screen now. --> And everybody else will follow. --> Yes. So you created all of them. --> Now you will change the structure. Yes. --> So first of all select. --> Select all of them at the top actually. Yes. --> And then go for to the properties again. --> Right. Yeah. Edit. --> Structure edit. And then. --> Yeah. AAC. --> And then you can choose S. --> Yes. S then S 24 --> by 121. --> That is going to be your shape. --> And after that you will choose the orientation as middle. --> Which is already middle. Middle center. --> And then material standard again you can choose that is already STM. --> Yeah. All set. OK. --> Yes. That we will eventually --> that we will do actually. --> No. We can directly go for that either. --> This is another editing step only just to change --> the orientation. So anyways we can keep it at the top. --> And then the object will automatically come down. --> Yes. Hit OK. --> And they will be placed accordingly. Correct. That's correct. --> Yes. OK. After that. --> Yes. The small beams are there. --> You can create a copy of any of the existing object. --> I think you undo --> by mistake. Use the redo. Control Y. --> This happens sometime. Use window selection approach to --> select that again. Then the object will automatically --> deselect. Shift. Shift and middle mouse button. --> Yes. OK. --> Yes. --> So for intermediate --> you can do one thing. You can select the existing --> member at the very left. OK. Do one thing. --> Just click inside in the blank area --> anywhere at the right side. Yeah. There. --> Click. Yeah. Click. And then --> move your mouse toward left. --> Keep moving. Keep moving. Keep moving. Cover everything. --> Keep moving. Yes. Select. --> Click again. Now hit escape. Keep. --> Escape. Now hit escape. That's it. Yeah. Hit escape. --> So this is how like in case if some items --> are selected and these are not getting deselected. Right. --> So means you just need to select it and then --> escape so that the items will get deselected automatically. --> Now what you will do you can select the member --> at the very left side. Extreme left. --> Yeah. You can get a copy of this member. Yeah. --> You can get a copy of this member. Yeah. At a value --> of one thousand three hundred thirty three point --> three three millimeters. One triple three point three --> three. Now see again here to avoid any --> confliction because it will start picking the points. Right. --> You can change the visual style first of all. --> To your line. Yeah. --> Yes. Change this to line --> model. Yes. Yes. Yes. Do it. --> And then go ahead. --> Obviously we'll be out of the command. Now again go --> for copy and then select that member. --> Only the member. You can see the symbol in between. --> Click on it. Yes. --> But are you sure the size is correct? --> It seems very --> big actually. --> It should be as twelve by fifty only. --> Go for edit. Yeah. No. No. --> No. It's not like that. We need to edit the setting for --> the one which we already created. Hit escape first. --> Because yeah. Now select that member --> the beam at the left side. Only --> the beam. Then go for the setting. --> Structure edit. And here you need to make --> sure that its size is as twelve by fifty. --> See it says twenty four by one twenty one. That's why --> it's too big. It should be one two by --> five zero. Yeah. Can you change the visual style --> now for a while? Shape model. --> As twenty four. --> Okay. Yes. --> Okay. Do one thing. Undo. --> Then why it is so big. And we'll check the column size. --> Yeah. Control Z. --> And then select the column. Any of the column --> which you have placed there. --> And then go for the structure edit. --> And let's see. It says section is --> W. And then W twelve --> by two hundred and. Okay then. --> Okay fine. Maybe visuals are --> little different. Okay. --> Now create a copy of that member. --> Yes. Yes. --> Better. Better. Yeah. --> Copy. Then just move your mouse there --> and then type one three three three point --> three three. One triple three point --> double three. Then enter. No. Actually --> your polar is not active. That's why. I don't know where it is --> I'm going to create it. Activate the polar or --> ortho from your status bar first. --> Okay. Yeah. You just need to. --> You can see there is a perpendicular symbol. --> Next to perpendicular symbol there is polar. So this --> keep any of them as active. --> No. Next to it. Yeah. Perpendicular one. --> This is grid. No. Not this one. Yeah. --> Correct. That one. Activate it. --> Now. Now create copy. Now go there and then type --> the value. That is one triple three point three three. --> Then enter. Then escape and you will see --> the object will be created there. --> Copy. And then. --> Yes. Yeah. Enter. Zoom out --> little bit. Yeah. No. --> Still not created. --> Okay. --> I think it's created but somewhere outside --> maybe. Can you zoom out little bit? --> Wait. --> Yes. You can use the zoom --> command. --> What is the value --> showing you? Yeah. Just click there in the middle. --> Yeah. Just choose the middle --> because it's strange that --> it is not showing. --> Millimeter spacing from the right top corner as shown below. --> Okay. And --> unit system. --> This is again the existing project. Okay. --> Now change this size for that member. --> The one you placed. It should be S. --> Then okay. --> Now change the shape --> to the shaded one to check whether this is fine --> or not. Correct. --> Now. Yes. --> Now we can do it. Select it. Yes. --> Now because the size is different now that's why. --> But yeah. Go to the edit. --> And then choose what you want. You want up. --> Okay. Alright. Now you can make one more copy of --> this object. Just make a random copy. --> Because dimensions are --> it's not taking those values. Yeah. And when asking for the base point --> don't click on like on the existing object --> or any object snap. It's better to click --> on the outside or is already active. --> No. Yeah. Go for a copy. --> Yes. And then go this side. Yeah. --> Keep going. Keep going. Keep going. Go somewhere in the middle. --> No. Left side. It's too much now. No. No. It's too much. --> Yeah. That is fine. Click. There you go. --> Escape. You can check the style now. It will be --> created. And on the other side you will create the beams --> in the like perpendicular direction. --> Yes. --> Yes. --> Yes. You can move it. You can move it. --> Using the move command. Correct. That way. --> Then click. There you go. Now create a copy of --> Okay. Size is same. Just create another copy on right side. --> Yeah. Keep moving. Keep moving. --> Yeah. That's correct. --> That's that's right. --> Yeah. We should not like you can always click --> in the blank area and the outside because inside --> obviously it will pick the snap and then slowly --> Yeah. That's fine now. Correct. Now change this --> your visuals to shape --> that is shape. Yeah. Correct. --> That's fine now. And next option you will do --> is there is another bracing. You can see the bracing has also --> been placed in between columns. Right. --> So you will choose the same number before that --> go for the number settings. Now --> change the member to --> Yes. Yes. --> Yes. --> Select the items you want to change. You can use the --> window selection because all of them are the structure only. --> Yeah. Except this object. --> Okay. Now change the layer. Just click on the layer. --> And then choose --> structure. Yes. Then escape. --> Escape now. And then now your grid is also changed I guess. --> Select the grid. Just click on the grid in the bottom. --> Yeah. And then change to grid. --> Yes. Correct. Now that's fine. Now --> set the active layer as the structure layer so that --> everything will automatically fall under that layer. Yes. --> Now add those bracing numbers before adding --> define the settings. Yeah. --> Yes. --> Now add from diagonal members. Yeah. --> Yes. --> From this corner. Yeah. Correct. This corner. --> And this other corner. --> Down there. Click. Just click. Yeah. --> That way. Now hit escape. --> And add another member. Same way. --> Just choose the corner. That's okay. --> Again. Yeah. Choose the corner. And the other corner --> down there. Yes. --> Correct. Now escape. And then fine. --> One more. --> Yes. --> Nice. --> Right. Now you will go for --> where you will cut the members. Cut back the member tool. --> So you can see in number --> five it has asked you to --> cut those members against each other. --> So you will use that. --> It's the next. Yeah. In cutting area. See. --> Yeah. That is the cut back member. --> Cut back member. Yeah. Then you will select --> the column first. Zoom in. And you can see column --> is there. Yes. Column. The vertical member first. --> Because that is something I will prioritize member. --> Then select the member we want to cut. Now select the --> beam. Yes. Select this. --> Yeah. Yeah. Actually we have to trim all of them. --> Yeah. I think it might not be --> intersecting with that. So now --> first of all select the beam. --> The beam. The secondary beam. Just click on the secondary beam. --> No. This is a bracing. The horizontal. --> Yeah. Yes. That's a good. --> So no. First. Wait. Wait. --> Listen to me. Okay. Escape. --> Go for a trim again. Command. --> Go to the command. Yes. --> Now wait. First we need to select the --> reference. The column is our reference. Select the column. --> Now select the beam. Yes. --> Click on it. And there you go. Now hit escape. --> You will see it will be trimmed off accordingly. Yes. --> It will trim it from the side. Shift middle mouse --> button. No. It will not keep any --> intersection actually because intersection cannot be --> created in the structural member right. --> Now. --> No. If you want to cut the bracing then --> your reference is going to be your beam. --> Because it is intersecting with the beam directly. See. --> Before intersecting with the column it is --> intersecting with the beam. The horizontal beam. Yes. --> Yes. --> Yeah. Select it. No. But it will not --> happen that way. Hit escape. Because we always --> have to select. This is the one atom movement. --> You can repeat the command. --> Alright. --> Yeah. --> Yeah. --> Yeah. --> Yes. --> So mitre is again you will select only --> the beams. Two beams together. Left and right --> beam. This one and this one. Yes. --> Yes. This is my. Yes. There you go. --> You can see the mitre. But this is not the right --> choice actually to place it here. No. It is just --> to understand because that column is penetrating inside. No. --> So. Yeah. --> But yeah you have got the concept that is --> important. --> That's OK. --> That's fine. Yeah. --> For settings you will again go to the settings drop down. --> Yes. Well --> we have the options as well while placing the --> atom. You might have observed like for the member --> as we are activating the member in the --> command line window it used to give the option for --> setting. So you are using --> ladder. So ladder shape. You can define this shape now. --> You can see this is DIN --> shape type whichever you want to choose. --> Yes. This is not here --> in the list. This is a mistake actually. So choose W here. --> Yeah. --> AACW and 6 by 12. --> Yes. --> Yes. Then. Yeah. --> Select. --> Yeah. --> That's fine. --> Selected. Yeah. Selected. --> X Y is already correct actually. --> So after that this is done. Do you define the --> setting for the cage. Right. --> You can click on the cage now. Cage. Next to the --> ladder. At the top. At the top. Next to the --> ladder. Ladder. Next to ladder. --> Go up there. Yeah. Cage. And there you can --> specify the setting for your cage. Yes. --> No. No. No. No need. --> That's OK actually. Just to define a little distance. --> We can keep our mouse toward outward direction --> and then click. Or we can also type --> while making this ladder. Now go for the ladder again. --> And then. Yes. Now place it. --> So you will select that point. The end point of the line at the --> bottom. No. Start from the bottom. --> Yeah. The end point of that red --> line. No. Not this one. Not this one. --> Not this one. The other one. Yes. --> Now go up. Select the point where you are connecting --> that. Up. Up. Up. Up. --> At the top. --> Yes. You can zoom in. At the exact --> extreme top of this beam. --> Yeah. But in this way --> you will not be able to select it I guess. --> Yeah. Yes. At the end point. --> And now come down. Now come down --> further distance. You just need to click --> outside once. --> You have not clicked. OK. Go for ladder again. That's OK. --> Then select this point. And then select the point at the top. --> Point. And then --> come down to the first point again. --> Close to first point. Now move your mouse toward right. --> Right. Right. Not left. Right. Yes. --> A very small distance. A very small distance. --> Just click. Yeah. That's fine. Click again. --> There you go. So this is how --> you place the ladder. So that --> small distance toward right. --> That is actually to define your direction. Which direction you want to make --> this ladder. Inside or outside. Yeah. --> OK. --> This is also done. Yes. --> Now you will go for --> the. Yes. --> At the top you can place the railings. --> Yes. Yeah. --> Yes. --> Yes. Now you will place it --> at the top. You can see it's already shown in that figure. --> So you just need to choose the point. --> Just choose the random point on the top of your --> beams. --> Close to. No. Not from here. --> Start where your ladder. Like where you have created the ladder. --> At the left side of the ladder. --> Close. Close to the ladder. Yeah. --> Close to the ladder at the left side. --> Yeah. You can zoom in more. Yes. --> Now go toward left little more. --> Then click here. Yeah. This is fine. Just choose that point. --> Yeah. Just click. That's OK. Yeah. --> Just click here. And then go toward left. --> At the corner. Click at the end point. Yes. --> Now go zoom out. --> Zoom out. Yeah. That's fine. It will be created that way. --> You can rotate or like orbit --> your screen to check whether it is created on the right location or not. --> It's not created. Yeah. Hit a skip and delete that. Yes. --> Exactly. Change that shape. Delete it first. --> The one you have created. Yes. --> Change the shape to line. Yeah. Now start railing again. --> You are doing it right. Now again --> go toward close to that ladder. Huh. --> At the right side as well. --> So there is a gap. So you also need to close that. --> Yes. Yes. Correct. --> That's how you can do it. Now change the visuals. --> And you will see that it will be created. --> Correct. Now add the plates --> at the top. We have not added the plates and grating. --> Just add plate and grating. Yes. --> Yes. No. No plate setting. --> Because plate parameters are inside the command. --> Yeah. Now you can specify. --> Yeah. Correct. Just place it. --> Yeah. --> Rectangular is fine. Thickness is there. --> Material. Tie plate. Okay. --> Now you will place it --> at the left side of that structure. --> Choose the rectangle mode and then specify --> the point. That's it. --> New rectangle. Yes. Create. --> And then choose the corners. Yeah. --> Choose that corner here. Yes. --> And click there. Yeah. --> Just click. There you go. Now change the visuals. --> You will see the shaded model there. --> Right. Correct. And same way you can --> place the grating. Now go for grating. --> Change the visuals again. --> Same. Same. Yeah. Plate. --> So in type instead of plate you will choose grating. --> That's okay. --> It's just a part of plate. Yeah. --> There you go. Great. Now in case you want to --> change this grating like the scale. --> You can see it's too dense. Right. So you can double click on the grating. --> It will open the dialog box. The properties --> window. And then scroll down. --> And at last you have scale. You can increase decrease the value. --> That way the grating. --> Like the net. Yeah. Increase or decrease. --> Yes. --> So you can scroll down, scroll up. --> There are lot of options available. Yeah. --> Okay. --> Yes. Anything. Just choose anything. --> This is just to understand how to use. Yeah. --> Great. --> Alright. Already. Thank you. --> You're welcome. You're welcome. --> No, it's good. Yeah. --> Okay. You're welcome. Thank you. --> Anybody else guys? --> I'm sure if you followed then --> it's very pretty straightforward. --> Yeah. --> Anybody is having any question. --> Please tell me.